Ashley Aucoin — Senior Technical Artist

Ashley Aucoin, senior technical artist and 3D artist

Hello! I’m Ashley.

I’m a Senior Technical Artist specializing in real-time character pipelines, pipeline tools, and workflow automation. I build scalable systems with Maya, Unreal Engine, Unity, Houdini, and Python that help artists work faster and ship reliable content.

My work spans rigging, animation systems, performance optimization, AI-assisted production, and technical problem-solving. I enjoy turning complex production challenges into practical tools, clear documentation, and workflows that support artists, engineers, and external partners.

I bring an artist’s eye to technical problem-solving and thrive in collaborative teams where art and technology meet. Explore my portfolio to see technical art, 3D, animation, and production work.

 

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