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TECHNICAL ART / Technical Animator

Something Wicked Games

Character systems, retargeting workflows and animation tools.

Something Wicked Games — selected project imagery
FOCUS & TOOLS

Rigging · Retargeting · Unreal · MetaHumans

MY CONTRIBUTION

I developed custom rigging tools and interfaces, animation batching and retargeting workflows, and researched cloth simulation, motion matching and MetaHuman retargeting in collaboration with the animation team.

Private process work & reel

These process images and this reel are shared privately for portfolio review out of respect for the studio’s work. Enter the review password below, or contact me to request access.

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